Andrew D Miller
Andrew D Miller
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Designing for spectators and coaches: Social support in pervasive health games for youth
Designing pervasive health games for sustainability, adaptability and sociability
This is not a one-horse race: understanding player types in multiplayer pervasive health games for youth
The Place for Ubiquitous Computing in Schools : Lessons Learned from a School-Based Intervention for Youth Physical Activity
Stepping Outside the Classroom: Fitness Video Games For K-12 Settings
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